Showing posts with label social software. Show all posts
Showing posts with label social software. Show all posts

Thursday, 11 December 2014

The rise of interpolated content?

One thing that might stand out when we look back at 2014 is the rise of interpolated content. We've become used to translating around auto-correct errors in texts and emails but we seem to be at a tipping point where software is going ahead and rewriting content rather than prompting you to notice and edit things yourself.

iOS doesn't just highlight or fix typos, it changes the words you've typed. To take one example, iOS users might use 'ill' more than they use 'ilk', but if I typed 'ilk' I'm not happy when it's replaced by an algorithmically-determined 'ill'. As a side note, understanding the effect of auto-correct on written messages will be a challenge for future historians (much as it is for us sometimes now).

And it's not only text. In 2014, Adobe previewed GapStop, 'a new video technology that eases transitions and removes pauses from video automatically'. It's not just editing out pauses, it's creating filler images from existing images to bridge the gaps so the image doesn't jump between cuts. It makes it a lot harder to tell when someone's words have been edited to say something different to what they actually said - again, editing audio and video isn't new, but making it so easy to remove the artefacts that previously provided clues to the edits is.

Photoshop has long let you edit the contrast and tone in images, but now their Content-Aware Move, Fill and Patch tools can seamlessly add, move or remove content from images, making it easy to create 'new' historical moments. The images on extrapolated-art.com, which uses '[n]ew techniques in machine learning and image processing [...] to extrapolate the scene of a painting to see what the full scenery might have looked like' show the same techniques applied to classic paintings.

But photos have been manipulable since they were first used, so what's new? As one Google user reported in It’s Official: AIs are now re-writing history, 'Google’s algorithms took the two similar photos and created a moment in history that never existed, one where my wife and I smiled our best (or what the algorithm determined was our best) at the exact same microsecond, in a restaurant in Normandy.' The important difference here is that he did not create this new image himself: Google did, without asking or specifically notifying him. In twenty years time, this fake image may become part of his 'memory' of the day. Automatically generated content like this also takes the question of intent entirely out of the process of determining 'real' from interpolated content. And if software starts retrospectively 'correcting' images, what does that mean for our personal digital archives, for collecting institutions and for future historians?

Interventions between the act of taking a photo and posting it on social media might be one of the trends of 2015. Facebook are about to start 'auto-enhancing' your photos, and apparently, Facebook Wants To Stop You From Uploading Drunk Pictures Of Yourself. Apparently this is to save your mum and boss seeing them; the alternative path of building a social network that don't show everything you do to your mum and boss was lost long ago. Would the world be a better place if Facebook or Twitter had a 'this looks like an ill-formed rant, are you sure you want to post it?' function?

So 2014 seems to have brought the removal of human agency from the process of enhancing, and even creating, text and images. Where do we go from here? How will we deal with the increase of interpolated content when looking back at this time? I'd love to hear your thoughts.

Saturday, 29 September 2012

Confluence on digital channels; technologists and organisational change?

I suspect this is a few posts in one, but bear with me as I think aloud...

There can be only one...

I'm fascinated with the idea that digital channels are the point where the various functions of a museum – marketing, research, collections, outreach, education, fundraising, etc – meet. (If you've worked in a museum for a while you've probably witnessed heated internal discussions about which departments can have prominent spots on the front page of a museum website, or about who runs the $MuseumName Twitter or Facebook accounts.) This confluence in digital channels hopefully encourages organisations to think about what content (and who) best represents them to the world - but I suspect that often it's less about the public engagement strategy and more about organisational history and politics.

Similarly, building websites, apps and social media entails a series of decisions that operationalise a museum's big 'vision' statements; but as these decisions are made on the fly, they're often again less strategic and more subject to the vagaries of the organisation. For technologists, there's often also a tension between wanting to ensure sensible digital decisions are made and not wanting to be a bottleneck in the long line of sign-off documents and meetings involved in museum projects (and I'm still not sure how best to resolve that, especially when it's easy to make the wrong choice but technology changes more quickly than most museums can train staff).

Museums seem to struggle when the quality of those decisions, and therefore the quality of the final product, rests in part on whether audience-focused experts in technology, content, and graphic and experience design are present and heard at critical points, even when their recommendations contradict those of more established voices.

Why websites suck (or suck more than they should)

Building digital products means challenging 'the way things have always been done', and while museums-as-organisations are notoriously resistant to change, these definitional issues around the role of a digital team - technical delivery, content strategy, experience design, or some combination of the three - aren't unique to heritage organisations. Analytics guru Avinash Kaushik wrote: "I believe most websites suck because HiPPOs create them. HiPPO is an acronym for the 'Highest Paid Person's Opinion'. ... The HiPPO is a poor stand-in for what customers want". That's possibly putting it too strongly, but it seems that potentially interesting digital projects do fail to deliver on that potential more often than they should, and it's not only because museums are generally a long way from thinking 'digital first'.

So who can stand up to 'the way things have always been done' and inter-departmental bun fights and represent the needs of our audiences in technology projects? In museums there's often a perception that digital teams are a service department (perhaps because of their roots in IT departments) while digital teams see themselves as creative departments, commissioning content and design, producing innovative experiences and consulting within the museum on digital projects and audience needs as well as delivering technical solutions. Coming down on the side of web teams in 'Web teams need real authority' Paul Boag pronounced: "web teams should have the final say about what appears on the website. They should have the authority to reject content, remove out of date content and maintain editorial control". His post got such a huge response that he expanded on this in another article, 'Paul Boag: give web teams more authority', where he called for organisations to break out of entrenched working methods and "establish a separate web strategy that defines who owns the website, how it will be operated and how editorial decisions are made". He noted that successful websites aren't just about code, "it's also about helping bring about cultural change to allow better management of sites". While Claire Ross' experience with digital R&D in museums might be more intense than the usual museum digital project, it bears out my experience that (in the words of one senior digital manager) 'organisational change is one of the most important things about what we do' and that this changes needs to be supported by senior management to be truly effective.

The call for strategic decision-making about organisational websites (and by extension, other digital channels) isn't new but it might be getting to the point where we can't ignore it. In 2011 Jonathan Kahn wrote A List Apart article on 'Web Governance: Becoming an Agent of Change, noting that the "the website is now the digital manifestation of the organization" but that "the user experiences we deliver don’t meet our expectations [because] when it comes to the web, organizations are broken". The article proposes 'web governance' as a combination of web strategy, web governance, web execution, and web measurement. And it's not all doom and gloom – many organisations (museums included) are resolving issues around web governance and thriving in a digital environment. But what happens to museums that rely on old models and don't sort out web governance until it's too late?

As Kahn says:
"The internet revolution has created huge social change: it’s changed the way people relate to organizations and it’s already destroyed several once-mighty industries, like newspapers, travel agents, and music publishing. Although we’re comfortable with the idea that the web is critical to organizations, we often miss the corollary: the web has changed the way organizations operate, and in many cases it’s changed their business models, too. When executives can’t see that, it causes a crisis. Welcome to your daily web-making reality."
Sound familiar?

[Edit to add: the Museums Computer Group has a call for papers for UK Museums on the Web 2012 on the theme of 'strategically digital' and you might want to submit a proposal soon if you've been working on these kinds of issues. Disclosure: I'm the MCG's Chair.]

And therefore, museum technologists need to step up...

A while ago, I had one of those epiphanies that occur in random conversations when I realised that my views as a technologists are informed more by my experience as a business analyst and user experience researcher than my time as a programmer: for me, being a technologist is not (only) about knowing how to cut code, it's about years of sitting in a room listening to people describe their problems, abstracting and analysing them to understand the problem space and thinking about how technology-driven change fits in that particular context.

I'm wondering if a better definition of museum technologist is someone who can appropriately apply a range of digital solutions to help meet the goals of a particular museum project. Even better, a museum technologist should be able to empathise with stakeholders enough to explain the implications of their technology choices for established internal work patterns and to contextualise them in relation to audience expectations. I guess this is also a reflection of the social changes the internet has brought - we geeks aren't immune from the need to change and adapt.

[Update, April 2013: I wonder what the answer would be if we asked other museum staff what they think a technologist should be? The role of 'translator' is valued by some project teams, but is the technologist always the best person for the job? If you're reading this before April 12 2013, you might want to take the survey 'What is a Museum Technologist anyway?' that Rob Stein and Rich Cherry have put together.]

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If you liked this post, you may also be interested in Museums and iterative agility: do your ideas get oxygen? (21 November 2010) and A call for agile museum projects (a lunchtime manifesto) (10 March 2009).

Friday, 1 June 2012

Museums and the audience comments paradox

I was at the Imperial War Museum for an advisory board meeting for the Social Interpretation project recently, and had a chance to reflect on my experiences with previous audience participation projects.  As Claire Ross summarised it, the Social Interpretation project is asking: does applying social media models to collections successfully increase engagement and reach?  And what forms of moderation work in that environment - can the audience be trusted to behave appropriately?

One topic for discussion yesterday was whether the museum should do some 'gardening' on the comments.  Participation rates are relatively high but some of the comments are nonsense ('asdf'), repetitive (thousands of variants of 'Cool' or 'sad') or off-topic ('I like the museum') - a pattern probably common to many museum 'have your say' kiosks.  Gardening could involve 'pruning' out comments that were not directly relevant to the question asked in the interactive, or finding ways to surface the interesting comments.  While there are models available in other sectors (e.g. newspapers), I'm excited by the possibility that the Social Interpretation project might have a chance to address this issue for museums.

A big design challenge for high-traffic 'have your say' interactives is providing a quality experience for the audience who is reading comments - they shouldn't have to wade through screens of repeated, vacuous or rude comments to find the gems - while appropriately respecting the contribution and personal engagement of the person who left the comment.

In the spirit of 'have your say', what do you think the solution might be?  What have you tried (successfully or not) in your own projects, or seen working well elsewhere?

Update: the Social Interpretation have posted I iz in ur xhibition trolling ur comments:
"One of the most discussed issues was about what we have termed ‘gardening comments’ but to put it bluntly it’s more a case of should we be ‘curating the visitor voice’ in order to improve the visitor experience? It’s a difficult question to deal with... 
We are at the stage where we really do want to respect the commenter, but also want to give other readers a high value experience. It’s a question of how we do that, and will it significantly change the project?"

If you found this post, you might also be interested in Notes from 'The Shape of Things: New and emerging technology-enabled models of participation through VGC'.

Update, March 2014: I've just been reading a journal article on 'Normative Influences on Thoughtful Online Participation'. The authors set out to test this hypothesis:
'Individuals exposed to highly thoughtful behavior from others will be more thoughtful in their own online comment contributions than individuals exposed to behavior exhibiting a low degree of thoughtfulness.' 
Thoughtful comments were defined by the number of words, how many seconds it took to write them, and how much of the content was relevant to the issue discussed in the original post. And the results? 'We found significant effects of social norm on all three measures related to participants’ commenting behavior. Relative to the low thoughtfulness condition, participants in the high thoughtfulness condition contributed longer comments, spent more time writing them, and presented more issue-relevant thoughts.' To me, this suggests that it's worth finding ways to highlight the more thoughtful comments (and keeping pulling out those 'asdf' weeds) in an interactive as this may encourage other thoughtful comments in turn.

Reference: Sukumaran, Abhay, Stephanie Vezich, Melanie McHugh, and Clifford Nass. “Normative Influences on Thoughtful Online Participation.” In Proceedings of the 2011 Annual Conference on Human Factors in Computing Systems, 3401–10. Vancouver, BC, Canada: ACM, 2011. http://dl.acm.org/citation.cfm?id=1979450.

Saturday, 21 January 2012

It's Backup Saturday!

Ironically (?), the original image is no longer available
If Backup Saturday is too casual, call it Digital Preservation Saturday. Whatever you call it, it's time to do some digital housekeeping.

This post is an attempt to reduce the number of sad status updates or requests for help I see when people have lost years of personal photos, contacts or calendars when their laptop or phone died or was stolen, or when people can't recover that vital document for their research or tax return... There's never a perfect time to do it, so just back up your files now. Phones and laptops are particularly easy to lose and are more likely to have precious photos or important documents, so start with them.

If you don't have an external hard drive order one online and in the meantime, burn to a CD or DVD or copy files to a USB stick.  There's no harm in having lots of copies (barring confusion over different versions of docs), so if you want to be really careful, swap external drives with a friend so you've each got an off-site copy of your most important files.  Use online services like Dropbox (my referral link, non-referral link) etc to keep files on your computer backup up online, but don't rely on them alone.  (The referral links give us each extra storage, which is nice.)

Backup email

Things change all the time so always check for more recent advice (this goes for everything on the page), but this article covers some good options for backing up Gmail (or try GMVault) and here's information on backing up Thunderbird, and try this if you're stuck on Outlook. I download an old Yahoo account to Thunderbird via POP mail, which might be the easiest way to deal with YMail and Hotmail.

While you're at it, back up your profile or preferences for your web browser - it's amazing how much information is stored in your browser history, bookmarks, etc. You can access saved passwords in Firefox and other browsers - obviously saving screenshots of the screen is a security risk but it can also help you remember older passwords if you're locked out of software.

Backup social media

'Turbulence' seems to be the IT trend for this decade (and maybe every decade), so it's a good idea to regularly back up whatever social media sites you rely on.  I haven't tried services like Backupify (more info) - if you've got experience with them, let me know in the comments.  Check back over your registration emails to remind yourself which services you've signed up for and use that as a checklist.

Services that backup tweets and other social media come and go (like Twapperkeeper and Twitoaster), so it's a good idea to not only choose services that let you easily export your archive, but also to put a monthly note in your calender to go in and actually run the export.  Saved copies of web pages might not work later, so a really low-tech solution is to copy all the text in a page and dump it into a text file or e.g Word document.  I use SearchHash to archive hashtags, but you have to get in quickly as the Twitter API often only provides access to the past few days' tweets.  You can also archive tweets via Google spreadsheets.

You can download your data from Facebook via the 'Download a copy of your Facebook data' on your settings page - it's not perfect, but again, it's better than nothing.  While Flickr is a good option for backing up images, you might also want to save the tags and comments that live on Flickr.  There are a number of tools for backing up Flickr, try these or these to start with.

Backup websites

Most blogs will let you export your posts, but the exported file isn't usually 'human-readable' until you've imported it into another blog, and there's always a chance that you'll lose some information.

An option that works well on all kinds of websites is HTTrack - I've used it for archiving sites and the results are good - it creates a locally-browseable static version of your site, preserving content and layouts.  This isn't the same as backing up your code or databases, but if you're at that point I assume you know how to backup these yourself. Bonus points if you've tested restoring from backups to check that the process actually works!

You can also add links to the Internet Archive (and while you're at it, why not make a donation?).

Backup devices

You can back up Apple products like iPods, iPhones, iPads with iTunes, but it doesn't hurt to download photos etc into other folders too - both MacOS and Windows have system apps that will download photos when you plug in the device - 'Image Capture' on my Mac and an Explorer window on my PC.

Nokia phones can be backed-up with Nokia PC Suite on Windows or iSync on MacOS (can be tricky). I've used SMS to Text on Android - it saved a file to my phone's disk, then I copied it over to my computer.

Backup other specialist software

Whatever you do, you probably use specialist software.  If you use reference management software, back it up!  Here are instructions for backing up EndNote, Mendeley and Zotero to get you started...

More digital housekeeping...

If you've made it this far, why not check that your anti-virus software is up-to-date, and run a deep scan?  If you haven't got anti-virus software, get some now - MoneySavingExpert has a useful guide to Free Antivirus Software. And speaking of money, if your bank doesn't keep all your bank statements online, or you're about to change chards, it's a good time to download your bank statements.

And if you've already done all that, why not offer to help a friend get their backup and anti-virus sorted?

Friday, 21 January 2011

'We'll be like Adam and Eve biting the apple, and suddenly realizing that we're naked'

This was a draft post from July 2010. At the time it was prompted by yet another Facebook privacy scare ('Facebook data harvester speaks out') but it's more and more relevant each day. The quote was such a succinct summary of the state of privacy and social media that I had to share it: 'we'll be like Adam and Eve biting the apple, and suddenly realizing that we're naked'.

It's from Perspective: Carnegie Mellon's Jesse Schell on Mobile and the Art of Game Design:
I've been thinking a lot about augmented reality. I've been thinking about how very soon all the scattered data about us on the web will be consolidated in ways that will shock us. Someone will hold their smartphone up as they walk by my car, my house, or my person, and suddenly get information about my life, my interests, and my family. This is going to make us feel like our privacy has been violated, even though no new data is being shared -- rather, the old data that is already out there on Facebook and on the web is going to be consolidated in unexpected ways. We'll be like Adam and Eve biting the apple, and suddenly realizing that we're naked.

Friday, 3 December 2010

What would a digital museum be like if there was never a physical museum?

This is partly an experiment in live-blogging a conversation that's mostly happening on twitter - in trying to bridge the divide between conversation that anyone can jump into, and a sometimes intimidating comment box on an individual blog; and partly a chance to be brave about doing my thinking in public and posing a question before I've worked out my own answer...

I've been thinking about the question 'if physical museums were never invented, how would we have invented digital museums?' for a while (I was going to talk about this at GLAM-WIKI but decided not to subject people to a rambling thought piece exploring the question).  By this I don't mean a museum without objects, rather 'what if museums weren't conceived as central venues?'.  Today, in the spirit of avoiding a tricky bit of PHP I have to deal with on my day off, I tweeted: "Museums on the web, social media, apps - stories in your everyday life; visiting physical museum - special treat, experience space, objects?".  By understanding how the physical museum has shaped our thinking, can we come up with models that make the most of the strengths, and minimise the weaknesses, of digital and physical museums? How and where can people experience museum collections, objects, stories, knowledge? How would the phenomenology of a digital museum, a digital object, be experienced?

And what is a 'museum' anyway, if it's not represented by a building?  In another twitter conversation, I realised my definition is something like: museums are for collections of things and the knowledge around them.

Then a bit of explanation: "Previous tweet is part of me thinking re role of digital in museums; how to reconcile internal focus on physical with reach of digital etc" (the second part has a lot to do with a new gallery opening today at work, and casting my mind back to the opening of Who Am I? and Antenna in June).

Denver Art Museum's Koven J. Smith has been discussing similar questions: 'What things do museums do *exclusively* because of tradition? If you were building a museum from scratch, what would you do differently?'. My response was "a museum invented now would be conversational and authoritative - here's this thing, and here's why it's cool".


Other questions: Did the existence of the earlier model muddy our thinking?  How can we make online, mobile or app visitors as visible (and as important) as physical visitors?  (I never want to see another email talking about 'real [i.e. physical] and online' visitors).

So, what do you think?  And if you've come here from twitter, I'd be so thrilled if you bridged the divided and commented!  I'll also update with quotes from tweets but that'll probably be slower than commenting directly.

Anyway, I can see lots of comments coming in from twitter so I'm going to hit 'publish post' now...


[Update - as it turns out, 'live blogging' has mostly turned into me updating the post with clarifications, and continuing discussion in the comments. I find myself reluctant to re-contextualise people's tweets in a post, but maybe I'm just too sensitive about accidentally co-opting other people's voices/content.  If you want to share something on twitter rather than in a comment, I'm @mia_out.]

Thursday, 21 October 2010

Notes on 'User Generated Content' session, Open Culture Conference 2010

My notes from the 'user generated content' parallel track on first day of the Open Culture 2010 conference. The session started with brief presentations by panellists, then group discussions at various tables on questions suggested by the organisers. These notes are quite rough, and of course any mistakes are mine. I haven't had a chance to look for the speakers' slides yet so inevitably some bits are missing, and I can only report the discussion at the table I was at in the break-out session. I've also blogged my notes from the plenary session of the Open Culture 2010 conference.

User-generated content session, Open Culture, Europeana - the benefits and challenges of UGC.
Kevin Sumption, User-generated content, a MUST DO for cultural institutions
His background - originally a curator of computer sciences. One of first projects he worked on at Powerhouse was D*Hub which presented design collections from V&A, Brooklyn Museum and Powerhouse Museum - it was for curators but also for general public with an interest in design. Been the source of innovation. Editorial crowd-sourcing approach and social tagging, about 8 years ago.

Two years ago he moved to National Maritime Museum, Royal Observatory, Greenwich. One of the first things they did was get involved with Flickr Commons - get historic photographs into public domain, get people involved in tagging. c1000 records in there. General public have been able to identify some images as Adam Villiers images - specialists help provide attribution for the photographer. Only for tens of records of the 000s but was a good introduction to power of UGC.

Building hybrid exhibition experiences - astronomy photographer of the year - competition on Flickr with real world exhibition for the winners of the competition. 'Blog' with 2000 amateur astronomers, 50 posts a day. Through power of Flickr has become a significant competition and brand in two years.

Joined citizen science consortia. Galaxy Zoo. Brainchild of Oxford - getting public engaged with real science online. Solar Stormwatch c 3000 people analysing and using the data. Many people who get involved gave up science in high school... but people are getting re-engaged with science *and* making meaningful contributions.

Old Weather - helping solve real-world problems with crowdsourcing. Launched two months ago.
Passion for UGC is based around where projects can join very carefully considered consortia, bringing historical datasets with real scientific problems. Can bring large interested public to the project. Many of the public are reconnecting with historical subject matter or sciences.

Judith Bensa-Moortgat, Nationaal Archief, Netherlands, Images for the Future project
Photo collection of more than 1 million photos. Images for the future project aims to save audio-visual heritage through digitisation and conservation of 1.2 million photos.

Once digitised, they optimise by adding metadata and context. Have own documentalists who can add metadata, but it would take years to go through it all. So decided to try using online community to help enrich photo collections. Using existing platforms like Wikipedia, Flickr, Open Street map, they aim to retrieve contextual info generated by the communities.  They donated political portraits to Wikimedia Commons and within three weeks more than half had been linked to relevant articles.

Their experiences with Flickr Commons - they joined in 2008. Main goal was to see if community would enrich their photos with comments and tags. In two weeks, they had 400,000 page views for 400 photos, including peaks when on Dutch TV news. In six months, they had 800 photos with over 1 million views. In Oct 2010, they are averaging 100,000 page views a month; 3 million overall.

But what about comments etc? Divided them into categories of comments [with percentage of overall contributions]:

  • factual info about location, period, people 5%; 
  • link to other sources eg Wikipedia 5%; 
  • personal stories/memories (e.g. someone in image was recognised); 
  • moral discussions; 
  • aesthetical discussions; 
  • translations.
The first two are most important for them.
13,000 tags in many languages (unique tags or total?).
10% of the contributed UGC was useful for contextualisation; tags ensure accessibility [discoverability?] on the web; increased (international) visibility. [Obviously the figures will vary for different projects, depending on what the original intent of the project was]

The issues she'd like to discuss are - copyright, moderation, platforms, community.

Mette Bom, 1001 Stories about Denmark
Story of the day is one of the 1001 stories. It's a website about the history and culture of Denmark. The stories have themes, are connected to a timeline.  Started with 50 themes, 180 expert writers writing the 1001 stories, now it's up to the public to comment and write their own stories. Broad definition of what heritage is - from oldest settlement to the 'porn street' - they wanted to expand the definition of heritage.

Target audiences - tourists going to those places; local dedicated experts who have knowledge to contribute. Wanted to take Danish heritage out of museums.

They've created the main website, mobile apps, widget for other sites, web service.  Launched in May 2010.  20,000 monthly users. 147 new places added, 1500 pictures added.

Main challenges - how to keep users coming back? 85% new, 15% repeat visitors (ok as aimed at tourists but would like more comments). How to keep press interested and get media coverage? Had a good buzz at the start cos of the celebrities. How to define participation? Is it enough to just be a visitor?

Johan Oomen, Netherlands Institute for Sound and Vision, Vrij Uni Amsterdam. Participatory Heritage: the case of the Waisda? video labelling game.
They're using game mechanisms to get people to help them catalogue content. [sounds familiar!]
'In the end, the crowd still rules'.
. Tagging is a good way to facilitate time-based annotation [i.e. tag what's on the screen at different times]

Goal of game is consensus between players. Best example in heritage is steve.museum; much of the thinking about using tagging as a game came from Games with a Purpose (gwap.com).  Basic rule - players score points when their tag exactly matches the tag entered by another within 10 seconds. Other scoring mechanisms.  Lots of channels with images continuously playing.

Linking it to twitter - shout out to friends to come join them playing.  Generating traffic - one of the main challenges. Altruistic message 'help the archive' 'improve access to collections' came out of research with users on messages that worked. Worked with existing communities.

Results, first six months - 44,362 pageviews. 340,000 tags to 604 items, 42,068 unique tags.
Matches - 42% of tags entered more than 2 times. Also looked at vocab (GTAA, Cornetto), 1/3 words were valid Dutch words, but only a few part of thesauruses.  Tags evaluated by documentalists. Documentary film 85% - tags were useful; for reality series (with less semantic density) tags less useful.

Now looking at how to present tags on the catalogue Powerhouse Museum style.  Experimenting with visualising terms, tag clouds when terms represented, also makes it easy to navigate within the video - would have been difficult to do with professional metadata.  Looking at 'tag gardening' - invite people to go back to their tags and click to confirm - e.g. show images with particular tags, get more points for doing it.

Future work - tag matching - synonyms and more specific terms - will get more points for more specific terms.

Panel overview by Costis Dallas, research fellow at Athena, assistant professor at Panteion University, Athens.
He wants to add a different dimension - user-generated content as it becomes an object for memory organisations. New body of resources emerging through these communication practices.
Also, we don't have a historiography anymore; memory resides in personal information devices.  Mashups, changes in information forms, complex composed information on social networks - these raise new problems for collecting - structural, legal, preservation in context, layered composition.  What do we need to do now in order to be able to make use of digital technologies in appropriate, meaningful ways in the future? New kinds of content, participatory curation are challenges for preservation.

Group discussion (breakout tables)
Discussion about how to attract users. [It wasn't defined whether it was how to attract specifically users who'll contribute content or just generally grow the audience and therefore grow the number of content creators within the usual proportions of levels of participation e.g. Nielsen, Forrester; I would also have liked to discussed how to encourage particular kinds of contributions, or to build architectures of participation that provided positive feedback to encourage deeper levels of participation.]

Discussion and conclusions included - go with the strengths of your collections e.g. if one particular audience or content-attracting theme emerges, go with it.  Norway has a national portal where people can add content. They held lots of workshops for possible content creators; made contact with specialist organisations [from which you can take the lesson that UGC doesn't happen in a vacuum, and that it helps to invest time and resources into enabling participants and soliciting content].  Recording living history.  Physical presence in gallery, at events, is important.  Go where audiences already are; use existing platforms.

Discussion about moderation included - once you have comments, how are they integrated back into collections and digital asset management systems?  What do you do about incorrect UGC displayed on a page?  Not an issue if you separate UGC from museum/authoritative content in the interface design.  In the discussion it turned out that Europeana doesn't have a definition of 'moderation'.  IMO, it should include community management, including acknowledging and thanking people for contributions (or rather, moderation is a subset of community management).  It also includes approving or reviewing and publishing content, dealing with corrections suggested by contributors, dealing with incorrect or offensive UGC, adding improved metadata back to collections repositories.

User-generated content and trust - British Library apparently has 'trusted communities' on their audio content - academic communities (by domain name?) and 'everyone else'.  Let other people report content to help weed out bad content.

Then we got onto a really interesting discussion of which country or culture's version of 'offensive' would be used in moderating content.  Having worked in the UK and the Netherlands, I know that what's considered a really rude swear word and what's common vocabulary is quite different in each country... but would there be any content left if you considered the lowest common standards for each country?  [Though thinking about it later, people manage to watch films and TV and popular music from other countries so I guess they can deal with different standards when it's in context.]  To take an extreme content example, a Nazi uniform as memorabilia is illegal in Germany (IIRC) but in the UK it's a fancy dress outfit for a member of the royal family.

Panel reporting back from various table discussions
Kevin's report - discussion varied but similar themes across the two tables. One - focus on the call to action, why should people participate, what's the motivation? How to encourage people to participate? Competitions suggested as one solution, media interest (especially sustained). Notion of core group who'll energise others. Small groups of highly motivated individuals and groups who can act as catalysts [how to recruit, reward, retain]. Use social media to help launch project.

1001 Danish Stories promotional video effectively showed how easy the process of contributing content was,  and that it doesn't have to to be perfect (the video includes celebrities working the camera [and also being a bit daggy, which I later realised was quite powerful - they weren't cool and aloof]).
Giving users something back - it's not a one-way process. Recognition is important. Immediacy too - if participating in a project, people want to see their contributions acknowledged quickly. Long approval processes lose people.
Removal of content - when different social, political backgrounds with different notions of censorship.

Mette's report - how to get users to contribute - answers mostly to take away the boundaries, give the users more credit than we otherwise tend to. We always think users will mess things up and experts will be embarrassed by user content but not the case. In 1001 they had experts correcting other experts. Trust users more, involve experts, ask users what they want. Show you appreciate users, have a dialouge, create community. Make it a part of life and environment of users. Find out who your users are.

Second group - how Europeana can use the content provided in all its forms. Could build web services to present content from different places, linking between different applications.
How to set up goals for user activity - didn't get a lot of answers but one possibility is to start and see how users contribute as you go along. [I also think you shouldn't be experimenting with UGC without some goal in mind - how else will you know if your experiment succeeded?  It also focusses your interaction and interface design and gives the user some parameters (much more useful than an intimidating blank page)].

Judith's report (including our table) - motivation and moderation in relation to Europeana - challenging as Europeana are not the owners of the material; also dealing with multilingual collections. Culturally-specific offensive comments. Definition and expectations of Europeana moderation. Resources need if Europeana does the moderation.
Incentives for moderation - improving data, idealism, helping with translations - people like to help translate.

Johan's report - rewards are important - place users in social charts or give them a feeling of contributing to larger thing; tap into existing community; translate physical world into digital analogue.
Institutional policy - need a clear strategy for e.g. how to integrate the knowledge into the catalogue. Provide training for staff on working with users and online tools. There's value in employing community managers to give people feedback when they leave content.
Using Amazon's Mechanical Turk for annotations...
Doing the projects isn't only of benefit in enriching metadata but also for giving insight into users - discover audiences with particular interests.

Costis commenting - if Europeana only has thumbnails and metadata, is it a missed opportunity to get UGC on more detailed content?

Is Europeana highbrow compared to other platforms like Flickr, FB, so would people be afraid to contribute? [probably - there must be design patterns for encouraging participation from audiences on museum sites, but we're still figuring out what they are]
Business model for crowdsourcing - producing multilingual resources is perfect case for Europeana.

Open to the floor for questions... Importance of local communities, getting out there, using libraries to train people. Local newspapers, connecting to existing communities.

Sunday, 7 February 2010

Survey results: is it friendly or weird when a museum twitter account follows you back?

Last Tuesday, I asked 'If you follow a museum on twitter, is it friendly or weird if it follows you back?' after calls from some quarters for #followavisitor #followamember or #MuseumsFollowYouBack days after followamuseum day on Twitter.  The poll gathered 50 responses overall and I've presented an overview of the results here.

Question 2 was added in response to a suggestion from a respondent after 20 responses had already been given, so for this reason alone, the results should not be taken as anything other than an interesting indication of responses.  I've shared the written responses to various questions, and provided a quick and dirty analysis of the results.

1. If you follow a museum on twitter, do you want it to follow you back?


Yes 49%
No 26.50%
It depends 26.50%
13 further comments were given for 'it depends':
  • if they're conversational or broadcasting
  • I hope they do, they don't have to.
  • Depends on what the account is doing. If it's just sending out announcements, who cares if it follows you back? If they're actually using Twitter, and there's an actual person back there somewhere doing something interesting, I'd be pleased if they decided to follow me, like any other user.
  • Of couirse I'd like it, but I understand if they don't due to over-following capacity!
  • If the museum is going to engage w/ me then yes; if it's just to broadcast I'm on the fence
  • I'm an art historian, so if an art museum started to follow me, I would be flattered! But if another kind of museum followed me, I would be slightly confused. So I think it would depend entirely on the profession of the person and if they use their account in a professional way
  • If they start wanting to be my best bud, I'd probably get creeped out and block them.
  • I wouldn't mind being followed, but not as a data point in a marketing database or to get impersonal spam.
  • I don't think I really have a strong view either way.
  • Why?
  • If I've started a discussion with said museum through twitter
  • Don't mind either way in most cases
  • it has no material effect -- I don't gain anything from it following me.
I also posted the question on Facebook, and two people said it was weird. One went further, "I think it's weird, unless you primarily tweet about museums. I assume that anyone following me that is following more than 200 people doesn't actually read my tweets.".

2. If you follow a museum on twitter, do you mind if it follows you back?
Yes 2%
No 44%
It depends 14%
Skipped 40%
[See note above about the number of 'skipped' responses]

7 further comments were given for 'it depends':
  • I'd rather be able to look at who you follow to find other twitterers of interest. Can't do that if you follow thousands of people back. Be selective so we can look thru them.
  • not unless my tweet is museum related
  • It depends on whether I know who is behind the tweets. Being a museum professional, sometimes they are colleagues, and that's okay with me.
  • I don't really care, but I think it's silly.
  • I just don't see why they would, it doesn't help either of us
  • See above :)
  • I would prefer it to follow back, especially if it's relevant to my own areas of historical interest, but no one has to follow anyone they don't want to.
So it looks like you can't win - almost 50% of new followers expect you to follow them and 50% either don't, or only do under some circumstances.  As you can see from the responses to questions 3 and 4 (below), the results have presumably been skewed as 50% of respondents have a close involvement with museums, and a whopping two-thirds have a professional or academic interest in social media. I'm using the free version of SurveyMonkey so can't easily split out the 'social media' or 'museum professional' responses from the rest to see if people who are neither have different views on reciprocal following.

The only way to get a sense of whether followers of your particular museum account expect to be followed back, or mind being followed back, may be to ask them directly.

Of the people who were able to answer question 2, a very small minority unequivocally minded being followed by a museum account, but 44% of those who answered don't mind if a museum account doesn't follow them back.

Another interesting question would have been 'is it friendly or weird if an organisation follows you after you mention them?' - if you do any more research into the issue, let me know.

Question 6 asked for 'Any other comments?'.
  • Though I don't work in a museum, I work in or with museums. I think the main issue is that museums tweeting should have personality, you should feel it's a person (or group of people) that want to engage with you. I think if they follow me, it's more likely they will hear me and engage.
  • By following and being followed by a museum it creates a sense of community (although of course I realize the museums won't have time to read all the tweets).
  • I run a twitter account on behalf of a library, and think it's good manners to follow back someone who follows you (like returning a hello). I always try to reply to people who want to talk to us, but try not to butt into conversations that are *about* us, but which don't want us to reply to them (this can be tricky). As a user, by and large - I only want to talk to museums when I know the people doing the tweeting - and in New Zealand, I know most of these people anyway. Internationally, I do the same thing. Courtney Johnston, @auchmill, @nlnz
  • I like when museums respond to my comments or @ replies, but I'm not as comfortable with them following me. Being responsive is different than following.
  • Twiter has become one of the best sources for professional info & contacts @innova2
  • It would be more useful for the museum to keep track of hashtags, etc.
  • I want to communicate with people I follow, so following me back makes it easier. I don't expect them to read all/most of what I say, but it's nice...especially on my protected account (otherwise they never see the @)
  • Museums rock!
  • I don't really mind either way. I find it flattering if an institution wants to follow me. They must think I have something to say!
  • I feel that museums have a great opp to get more individuals involved in history and the arts via social media - personally I follow a few and am always pleased to hear about new exhibits, events, etc.
  • I work with museums, that's why I would like them to follow me back. I use Twitter for work, so I don't mind if they follow back. If I would talk to my friends over Twitter about private stuff maybe I WOULD mind....
  • If a museum (or anyone) didn't follow back, I would probably unfollow after a while unless their tweets were really something special.
  • I want people/institutions to follow me if they have genuine interest in my tweets - the same criteria I apply when choosing who to follow myself!
  • The real question probably should have been (or maybe an additional question should have been): do you MIND if a museum you follow follows you back. Because really, I don't necessarily want them to, but I don't mind if they do. I have the power to block if need be.
  • I think if the Museum was clear about WHY it was following me on twitter it would be less "stalkerish". In general I somewhat expect to be followed by those I am following. Although I am not sure if organizations (Museums) really need to follow individuals. I would imagine the Museum's staff would be overwhelmed with the number of completely unrelated tweets. What would be the advantage that couldn't be obtained better by simply searching twitter for key terms related to the museum, content, exhibit, etc? (Note: I do not work "in" a museum but have worked with over 6 museums to define and develop their websites and web marketing activities)
  • I manage a twitter feed for a project at a science center. I follow people, organizations and businesses that are in the service area for the project (a watershed). I also follow other organizations that are working on similar issues (water quality).
  • I think not following people back is poor Twitter etiquette. That is like saying to someone, "Listen to me! But I won't listen to you!"
  • 1. Personally, I find follow bots mildly more insulting than not being followed back. 2. In my professional capacity tweeting for a museum, if someone @mentions us, I follow them (I consider it friendly). The fact that this could be done equally well (and more efficiently) by a bot disturbs me a bit.
  • I tweet with an interest in culture, art, and museums in mind. It's more of a compliment for museums to follow back than a feeling of being stalked, as it shows interest in its reader's tweets.
  • Leave the poor souls alone, they only want to know what's going on at your museum. I've blocked Museum of London (and I have every reason to trust them. Or not)
  • How is it stalkerish...dumb survey
  • Happy to be followed if it would help the museum understand more about its audience  
So that's that.   I thought 'being responsive is different than following' summed things up quite nicely, but whatever your view, some interesting opinions have been expressed above.

I hadn't considered before that not following someone back was rude - I must appear terribly rude on my personal accounts but I just can't keep up with so many accounts, especially as I can have lots of time away from the keyboard.

Finally, the demographic questions (kept brief to keep the survey short)
3. Do you work, study or volunteer in a museum?
Yes 56%
No 44%

4. Do you work, study or volunteer in social media?
Yes 68%
No 32%

5. Where in the world are you?
Countries Total respondents
Australia 2
Belgium1
Canada2
Germany1
Netherlands4
New Zealand1
Norway1
Spain2
Switzerland1
UK17
USA18

Monday, 1 February 2010

If you follow a museum on twitter, is it friendly or weird if it follows you back?

Another Quick and Dirty Completely Unscientific Survey [tm].  Today was #followamuseum day on Twitter, and it's all lovely and stuff, but I noticed some comments tagged #followavisitor #followamember or #MuseumsFollowYouBack suggesting that museums should follow you back. Now, I personally hate it* when an institution I've followed or mention follows me - particularly when I've only mentioned them in twitter conversation and not actually directed a comment at their username.  Ugh, creepy.

So we clearly have two different sets expectations about our relationships with institutional accounts. I wanted to know what the expectations 'out there' were, so I whipped up a quick survey and tweeted it, asking 'Friendly or stalkerish?'.  I've also asked the question on Facebook, where my network is much less museum-y and social network-y**. You can go add your opinion now: http://www.surveymonkey.com/s/CSVXVCM


A supplementary question I didn't add: "if a museum follows you back, do you really think they have time to read your tweets, or just respond to @ replies?"

* nearly all the time, anyway. I'd never think 'ooh, they're interested in me as an individual', even though, y'know, I'm really interesting and stuff.

** You can tell, because my brother thought it was hilarious to respond: "You should go further and, whenever anyone visits the museum, pay them a return visit to check out all the stuff at their place. Imagine that! They'll love it!", but someone, somewhere, is adding that to their museum marketing plan.

Saturday, 28 November 2009

Links of interest - November 2009

I've fallen into the now-familiar trap of posting interesting links on twitter and neglecting my blog, but twitter is currently so transitory I figure it's worth collecting the links for perusal at your leisure. Sometimes I'll take advantage of the luxury of having more than 140 characters and add comments [in brackets].
And stuff I really must find time to read properly:
Finally, a tweet about an interview with me about the Cosmic Collections competition.
I really should group those tweets and replace all the shortened links with the full URLs but it's already taken a surprisingly long time to put this post together.

Thursday, 16 July 2009

Soliciting conversation and listening actively while isolating discussion

I've been paying more attention to The Age's "what's on" listings and reviews while I'm actually in Melbourne, and noticed that their film critic, Jim Schembri, is doing a fine job soliciting responses on his film reviews.  At the end of a piece on 'Bruno: Comic genius or witless git?', he asks:

What do you think? Is Bruno funny? Half funny? Not funny? What do you think of Sacha Baron Cohen? Do you agree with anything in this article? Does the author make any valid points? Is there skill involved in this brand of comedy? Or is he a middle-aged fud who just doesn't get reality humour?

What do you think of the Shock and Guffaw School of Comedy? Should ethics factor in to it? Or are the laughs worth it, whatever the cost?

And what did you think of the saturation Bruno media blitz? Did you enjoy it? Or was it a case of "enough already"?

What is you favourite Sacha Baron Cohen moment? Is there a scene from his films or TV shows that make you laugh every time you think of it?

And if you had to choose between Bruno, Borat or Ali G, who would you most take to: (1) a wedding? (2) a funeral? (3) a kid's birthday party?

Your valued thoughts are hereby sought.

These direct questions are a good attempt at provoking discussion. I'm never sure how well specific questions soliciting audience response work, and in this case I'm not sure what prompted them - does it lead to a more constructive discussion? Reduce flame wars or trolling? Your valued thoughts are hereby sought.

But this is the best bit, and the point I'd like to make to museum bloggers - he also responds to comments:


The design is subtly clever, in that the blog author's responses appear inline, but are distinguished from audience comments with a heavier typeface. They're also attributed differently - "Schembri note" versus the 'Posted by blah on blah at blah'. This provides a level of authority while allowing direct responses to specific comments. I'm not sure how he'd respond to a bunch of similar comments - does it work if it appears as a separate comment? Would it display differently?

It's a great example of starting a discussion and actually sticking around to listen to the results - it turns a blog post into a conversation.

The other interesting point is that there's a very similar piece of content by the same author, Borat's bro is fully sick in the film section of the 'main' site, and the sub-heading makes it sound like it's also a participatory piece - "Bruno: a comic genius or a witless git? You be the judge" - but it's not.  And there are no links to the blog piece, so at a guess the majority of readers would never know they could comment on the film.  Effectively, the discussion is isolated from the main site, the general reader.  I can think of a few reasons why this might be the case, but a more interesting question might be - what effect does this have?

I'm still thinking this through (particularly in relation to cultural heritage and social media) - your thoughts would be welcome in the meantime.

Thursday, 5 March 2009

Institutions, authority, community and social media

A very interesting example from the library sector - the CEO of CILIP (the Chartered Institute of Library and Information Professionals) posted about twitter, and caused a minor outbreak of fury. A little while later he posted what I think is an honest reflection on and acknowledgement of the issues raised, and of the changes institutions face in the era of social media - 'social networking [is] changing the dynamic of institutionalised professionalism'. It's also a good demonstration of the idea that making mistakes in public doesn't mean the end of the world, and might even cause positive changes.

In a post titled, Yes, let's try that! the CEO responds to criticisms of his original post (below):
I went on to make an observation (that there's a widening gap between the culture of the institution and the culture of the network) and ask a question: How can we best combine the authority of our Institute and the democracy of our network?

...

CILIP (like many organisations) is conflicted between authority and community – or (to put it in a way which chimes more with this discussion) between systems and conversations.

...

So let me try to explain my thinking – and show why I think the discussion about using social media is also a discussion about the future for professionalism.

...

We can't simply (as some comments have suggested) ignore the issue of authority. After all, we're a profession which prides itself on authenticating information as well as providing access to information – "authority control" is a skill we practice. And any profession worthy of the name has to have systems in place to authenticate and accredit professional practice. The problem (and that sense of frustration and irritation) arises when an organisation's systems and a community's conversations get out of kilter with each other – when the gap appears to widen between the organisation and the community, between the institute and the network, between "us" and "them".
For context, the original post, All of a twitter, that kicked off the debate started:
There's some twittering at present about whether CILIP has (or should have) any "official" presence on various lists or micro blog sites.

The simple answer, of course, is no. In terms of "official" activity, cyber life is just like real like - if it happens in a CILIP-sanctioned space, it's official; if it happens down the pub or in someone else's space, it isn't.


It's interesting seeing how the library sector is grappling with these issues, particularly in a week when the 'creative spaces' beta launch has caused such a stir.

Thursday, 11 December 2008

Are blog awards missing the point?

And not only that, but why did I feel disconcerted when this blog was nominated for an award back in April? (I didn't win, but that wasn't surprising.) I kept meaning to post back with the results, but I hadn't yet managed to articulate how I felt about it.

Today Paul Walk blogged 'I think I might be allergic to lists and awards', which sums up a lot of my inchoate thoughts. In posting a comment I realised that I found being reminded that I have an audience a bit disconcerting. I also realised that the value of this blog for me is the chance to learn more, not only during the process of writing a post but also during the online and offline discussions that follow.

Anyway, go read Paul's post. Tony Hirst also makes an interesting point in his comment - awards may act as 'crossover' that introduces non-blog-readers to the value of blogs.

Monday, 24 November 2008

Social Media Statistics

One of those totally brilliant and obvious-in-hindsight ideas. I'd like to see stronger guidelines on citing sources as it grows and clear differentiation by region/nation, because it's easy for vague figures and rumour to become universal 'fact', but it's a great idea and will hopefully grow: Social Media Statistics is:

A big home for all facts and figures around social media - because I'm fed up of trawling around for them and I'm also sure that I'm not the only one who gets asked 'how many users does Facebook have?' every hour of every day. ... I'm hoping that this wiki will not only include usage stats, but also behaviour and attitude stats. It's a bit of a skeleton at the moment, with v few of my stats having stated sources, but be patient - and help where you can!

Please add in any juicy stats as you come across them, and do cite your references and link to them where possible.


I'll put my money where my mouth is and add information I find. I find wikis a really useful tool for lightweight documentation - it's really easy to add some information while it's in your brain, and the software doesn't get in the way of your flow.

For a while now I've wanted a repository of museum and cultural heritage audience evaluation - this could be a good model. Speaking of which, I really must write up my notes from the MCG Autumn meeting.

[Edit to add: Social Media Statistics also links to Measurementcamp, which might be of interest to cultural heritage organisations wondering how they can 'measure their social media communications online and offline' (and how they can work with project sponsors and funders to define suitable metrics for an APId, social media world).]

Monday, 14 July 2008

Microupdates and you (a.ka. 'twits in the museum')

I was trying to describe Twitter-esque applications for a presentation today, and I wasn't really happy with 'microblogging' so I described them as 'micro-updates'. Partly because I think of them as a bit like Facebook status updates for geeks, and partly because they're a lot more actively social than blog posts.

In case you haven't come across them, Twitter, Pownce, Jaiku, tumblr, etc, are services that let you broadcast short (140 characters) messages via a website or mobile device. I find them useful for finding like-minded people (or just those who also fancy a drink) at specific events (thanks to Brian Kelly for convincing me to try it).

You can promote a 'hash tag' for use at your event - yes, it's a tag with a # in front of it, low tech is cool. Ideally your tag should be short and snappy yet distinct, because it has to be typed in manually (mistakes happen easily, especially from a mobile device) and it's using up precious characters. You can use tools like Summize, hashtags, Quotably or Twemes to see if anyone else has used the same tag recently.

You can also ask people to use your event tag on blog posts, photos and videos to help bring together all the content about your event and create an ad hoc community of participants. Be aware that especially with Twitter-type services you may get fairly direct criticism as well as praise - incredibly useful, but it can seem harsh out of context (e.g. in a report to your boss).

More generally, you can use the same services above to search twitter conversations to find posts about your institution, events, venues or exhibitions. You can add in a search term and subscribe to an RSS feed to be notified when that term is used. For example, I tried http://summize.com/search?q="museum+of+london" and discovered a great review of the last 'Lates' event that described it as 'like a mini festival'. You should also search for common variations or misspellings, though they may return more false positives. When someone tweets (posts) using your search phrase it'll show up in your RSS reader and you can then reply to the poster or use the feedback to improve your projects.

This can be a powerful way to interact with your audience because you can respond directly and immediately to questions, complaints or praise. Of course you should also set up google alerts for blog posts and other websites but micro-update services allow for an incredible immediacy and directness of response.

As an example, yesterday I tweeted (or twitted, if you prefer):
me: does anyone know how to stop firefox 3 resizing pages? it makes images look crappy
I did some searching [1] and found a solution, and posted again:
me: aha, it's browser.zoom.full or "View → Zoom → Zoom Text Only" on windows, my firefox is sorted now
Then, to my surprise, I got a message from someone involved with Firefox [2]:
firefox_answers: Command/Control+0 (zero, not oh) will restore the default size for a page that's been zoomed. Also View->Zoom->Reset

me: Impressed with @firefox_answers providing the answer I needed. I'd been looking in the options/preferences tabs for ages

firefox_answers: Also, for quick zooming in & out use control plus or control minus. in Firefox 3, the zoom sticks per site until you change it.
Not only have I learnt some useful tips through that exchange, I feel much more confident about using Firefox 3 now that I know authoritative help is so close to hand, and in a weird way I have established a relationshp with them.

Finally, twitter et al have a social function - tonight I met someone who was at the same event I was last week who vaguely recognised me because of the profile pictures attached to Twitter profiles on tweets about the event. Incidentally, he's written a good explanation of twitter, so I needn't have written this!

[1] Folksonomies to the rescue! I'd been searching for variations on 'firefox shrink text', 'firefox fit screen', 'firefox screen resize' but since the article that eventually solved my problem called it 'zoom', it took me ages to find it. If the page was tagged with other terms that people might use to describe 'my page jumps, everything resizes and looks a bit crappy' in their own words, I'd have found the solution sooner.

[2] Anyone can create a username and post away, though I assume Downing Street is the real thing.

Tuesday, 24 June 2008

Web tools for different learning styles

A useful page presenting 100 Helpful Web Tools for Every Kind of Learner:

Determining how you best learn and using materials that cater to this style can be a great way to make school and the entire process of acquiring new information easier and much more intuitive. Here are some great tools that you can use to cater to your individual learning style, no matter what that is.

Resources listed include mind maps and charts and diagrams for visual learners, podcasts, presentation tools and screen readers for auditory learners, and collaboration, note making and interactive tools for kinesthetic learners.

It's also a good list of the applications people might be using while surfing your site - how well does your content work with these web services?

Thursday, 22 May 2008

Play with your customer profiles

It's a bit early for a random Friday fun link, but this Forrester 'Build Your Customers' Social Technographics Profile' interactive counts as work too.

Companies often approach Social Computing as a list of technologies to be deployed as needed — a blog here, a podcast there — to achieve a marketing goal. But a more coherent approach is to start with your target audience and determine what kind of relationship you want to build with them, based on what they are ready for. You can use the tool on this page to get started.

You can pull down menus to change the age group, country and gender of your target audience, and the graph below updates to show you how many are in each 'Social Technographics' group.

The definitions of the 'Social Technographics' groups are given in a slideshow.

Hat tip to Nina Simon. [Update to get Nina's name right, I'm very sorry!]

Wednesday, 21 May 2008

Notes from geeKyoto

Quick and dirty notes from geeKyoto, held at Conway Hall, Saturday May 17, 2008. These are pretty much as entered on my phone. The theme of the event was vaguely 'we broke the world, how can we fix it?'. This isn't strictly a post about IT, but there were lots of good presentations and discussion about visualisation, data sharing, communication, building online community, IT enabling communication, some excellent websites and examples of APIs in use. There was also something about re-connecting with offline communities with a 'secular sabbath'.

Christian Nold: in-between the individual and the masses is group and community. Lots on mapping emotions as people walk around.

Alex Haw: spatial control and methods for losing it. Surveillance. Run through stuff. Making the surveillance visible with scaffolding. Re-displaying movement, occupancy. Visualising financial transactions database on physical space. Re-scaling. Coding information analysis. Performance.

Simon Downs, Moixa. Modern design is responsible for climate change, so it should also fix it. Universal design so can upgrade chips instead of throwing out computer when operating system upgrades. Change behaviours with low overhead, easy methods e.g. put balloons on monitors that have been left on overnight. Local dc not remote ac power. How can design work to stop people throwing things away? Batteries rechargeable on USB ports. Disposability is unsustainable. When you buy a phone in China the chargers are standardised so you don't need to manufacture/buy all the accessories again. Consumers make changes, not governments, in what they buy. There was a question and discussion re price of the USB-chargeable battery.

Adrian Hon, Naomi Alderman: Secular Sabbath. Changing state of anything electrical isn't allowed, so instead people have meals with friends, read, go for walks, have conversation, sleep, singing. It facilitates relationships. Tested impact on environment, change in usage of devices. A really good point: behavioural changes in environmental energy don't have to be a sacrifice. Take a day off, get over feeling you'll miss something. Recommendations: invite friends over for monthly secular Sabbath. Chat, walk, good food. No TV, phone, computers. Don't travel unless walk. Enjoy a sense of place. Travel can turn into 'work', be stressful. Day of rest is good and the environment benefits, yay. Bikes are ok too. It helps you prioritise your day, because you can't do stuff, only think. [It's a bit like earth hour, which was quite nice not only in terms of participating in something big but also because it meant remembering that conversation is good and doesn't require any additional power. But a secular Sabbath also means friends must be nearby or stay overnight, this might limit it to very good friends unless you somewhere comfortable to put them up. I wish there was a non-religious equivalent for 'sabbath'. That said, I really loved this idea. Even having an offline night sounds like a good idea - I could read or garden instead.]

Avoiding mass extinction: amee.cc "If all the energy data in the world were accessible, what would you build?". Dashboards on energy consumption. API. Aggregates data and metrics. Your energy identity. Fed from lots of data sources. Credit card transactions have calculated carbon footprint! Remit to measure all energy in world. Data owned by providers, they're a neutral platform. 75% of change doesn't require new technology. Action to measure and compare, design new life, innovate. People aren't interested in comparisons with the national average, but they do compare themselves with their neighbours. Look to industry for mass production models for energy devices. Make energy *the* performance metric. Questions/discussion: they publish their methodologies on wiki; question about using the tax system to motivate change. Taxes are currently on good things not bad things.

Vincenzo and Bruno from Central St Martins on sustainable development. Sustainable tourism, consumerism. Bruno: play in a changing public realm. Sustainable communities. Observe behaviour and subtle clues to help discover problems. Swings at bus stops! [Cool in so many ways].

Futurelab, beyond current horizons. Images of the future, how and what we think about the future influences what the future becomes. [I wonder if they could be involved with bathcamp?] Thoughts from public. Name-checked blog called Paleofuture. 'Choose the future you want because it won't happen if you don't'.

DIY Kyoto. Create awareness by empowering the individual. Focus on positive messages. Then offer practical solutions. Tangible visualisation of electricity usage: Wattson. Feedback on your usage. Holmes. Download last 28 days data. [It's expensive for an individual but it would be great for a business, put it somewhere like a reception desk where everyone passes it to encourage people to help reduce electricity usage.]

Africa, communications. ICT4D. Kenya, falling apart within 24 hours of election. People in rural areas were the ones who missed out on information. Government, broadcasters, problematic. People used phones, internet. When the internet meets politics. Erik Hersman, Africa and IT. People reporting problems, putting it on map. Small agile projects are more effective than big slow ones in this environment.

Bryony Worthington, emissions trading. Buy permits back and remove from system, campaign for more caps. Take control, expose issue to public scrutiny, provide potential for mass collaboration and mobilisation. Sandbag.org.uk is new campaign to bring emissions trading into public domain. Bring personal responsibility to companies who are trading, real names and addresses. Compare allowance against emissions.

James Smith. Can software save the planet? Socially responsible software. Carbon diet. Visualise your usage. Do the Green Thing: making being green fun, empowering, gives status. Online community around monthly actions. They had a really good list of simple but clever actions you could do. Building a volunteer community of green geeks. Google group: green-web-uk. Using free software and open standards.

Government/policy guys. They did a bar camp at google. Sliding scale from community of trust to universe of discourse, and the problems this creates in getting the right information to the right people when they need it. People in authority have trouble admitting they don't know everything, asking outside their circles for information is problematic as it can be seized on for political gain (so a bit like some experts in all fields then). They looked to open source for models.

2gether08 - conference later this year. Proposers. Enablers, supporters -> convene -> delivery. Open process. Mapping networks, comparing mapping afterwards to see if event was a success.

[Somewhere along the line I tweeted 'programming at work/home is like a mullet, .Net business in front, OSS party in the back'. Clearly my brain was starting to fade.]

From discussion: Ch 4 have two twitter feeds from news service, exploring possibilities.

Arctic explorer Ben Saunders: think about what you're doing with the tiny amount of time we have in your life. Referenced Bill Bryson on how many hours we have in our lifetime, think about what you're doing with each one. No-one else is the authority on your potential.